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Tuesday, 22 August 2017

Romano-British versus Saxons - Dux Bellorum Game



Initial deployment with Saxons in the foreground

Combat rapidly becomes chaotic and confusing

Mounted Companions and Noble Riders slog it out


Last Sunday afternoon Craig came over to my place and we played a Dux Bellorum game with Romano-British versus Saxons. We played the Dawn Attack scenario and Craig was the attacker, with 28 points of Romano-British and Saxon Allies, while I was the defender with 32 points of Saxons. After a couple of turns manoeuvring we charged into contact and this rapidly evolved into chaotic and confusing, multiple combats.

We slogged it out for several close turns and casualties mounted on both sides but were pretty much level pegging. Eventually the Romano-British, with fewer units, reached their fifty percent unit casualties and then failed their morale test and routed from the field. Thanks to Craig for a fun game. I see on Dan Mersey's blog it is the fifth birthday of the rules. I have to say they certainly have stood the test of time, they are one of my favourites sets of rules, and I can honestly say that I've really enjoyed every game of Dux Bellorum that I have played.



Saxon Ordinary Warriors have some success

Casualties mount on both sides

Romano-British fail their morale test and rout

Thursday, 17 August 2017

War of the Roses Lion Rampant Game




Lancastrian forces deployed near the bridge


View of the table with both sides deployed


Yorkist attackers






Yorkists advance towards the bridge


Lancastrian billmen and longbowmen advance



Last Wednesday night Rick and I met down at the club for a War of the Roses Lion Rampant Game. We had identical 24 point foot forces and the objective in the scenario was to secure and hold the bridge. I commanded the Yorkist forces - the attackers in the game, and Rick had the Lancastrian defenders. The Yorkist men-at-arms and serjeants advanced enthusiastically onto the bridge while their longbowmen showed little enthusiasm for movement or action of any kind.

The Lancastrian longbowmen and billmen were forced to retreat battered from combat but the Yorkists suffered heavy casualties themselves. The Lancastrian longbowmen were able to rally and then inflicted withering fire on the Yorkist men-at-arms and serjeants which led to both units routing. The game finished with an archery duel between the longbowmen which the Yorkists lost. Thanks to Rick for a fun game.




Yorkists cross the bridge






Yorkist men-at-arms attack Lancastrian longbowmen


Lancastrian billmen and longbowmen are battered and retreating


Yorkists become battered and retreat


Yorkists lose the archery duel

Monday, 14 August 2017

Antigonid Successors vs Hellenistic Greeks - ADLG Game



View of the table from the Antigonid line


View from the Greek line


Antigonid left flank


Argyraspides and Chalkaspides in the Antigonid centre


Antigonid right flank advances


Antigonid centre tries to delay the inevitable


Last Sunday Garry, Craig and I met down at Vikings Club in Lanyon for the Capital Region Wargames Group's monthly meeting. We played a 200 point ADLG game with Antigonid Successors versus Hellenistic Greeks. Garry commanded the Greeks and had chosen a phalangite heavy army with 11 pike units compared to 5 Antigonid pike units! I'd made a bad choice in my army selection with more thureophoroi and romphaia armed Thracians on a narrow table.

We tried to refuse the centre and attack on the flanks but this only delayed the inevitable slaughter and the game was all over by lunch time. Three out of six commanders (two Antigonid) were killed but I did get to give my new Victrix Successor heavy cavalry a run and they performed creditably enough. Newly painted troops are always a dicey proposition, in games in my experience!



Antigonid left flank advances





Antigonid heavy cavalry charge






Action on the Antigonid right flank


Antigonid centre about to be smashed

Thursday, 10 August 2017

Numidian Command












Here are a few photos of two Numidian command stands for my Numidian army. The figures are A&A and Warlord with the later featuring their King Juba figure. I have quite a few Numidian cavalry units painted but have only just started working on the infantry and elephants, which are a mix of Crusader and Renegade Miniatures.








Thursday, 3 August 2017

Victrix Successor Heavy Cavalry










Here are a few photos of the new Victrix Macedonian Greek Successor Heavy Cavalry plastic set. I have assembled and painted them as shielded later Successor Heavy Cavalry as I already have heaps of painted Foundry Companion units. In the set you get twelve superbly detailed and animated riders and horses, that are easy to assemble and paint. There are four sprues of three basic torsos and horses with many arm, head, weapon, shield and cloak options. Four of the horses have a lion skin pelt and all of the torsos have muscled cuirass armour with pteruges.







Wednesday, 26 July 2017

Battle of Crimissos River 341 BC - Command and Colors Ancients



Carthaginians deployed on both sides of the Crimissos River


View from the Syracusan lines


Carthaginian Four Horse Chariot


Carthaginian Sacred Band, Libyan Spearmen and Javelinmen


Syracusans attack the Sacred Band


Last Wednesday night Rick and I met down at the Vikings Club in Lanyon, for a Command and Colors Ancients game, playing the scenario for the Battle of Crimissos River 341 BC. The scenario begins as the Carthaginians are caught in disarray crossing the Crimissos River by the smaller Syracusan and Greek mercenary force. In our game, luckily for the Carthaginians, a double time card was played, which enabled, most of the Carthaginian infantry to reach the river in the first turn.

The Syracusans didn't have much luck in this game and an attack on the Sacred Band destroyed a Hoplite unit and forced a Peltast unit to retreat. However the Syracusans were able to fight back and managed to destroy both the Sacred Band and a Carthaginian Heavy Chariot unit. Casualties mounted in the centre and eventually most of the Syracusan Hoplites were destroyed and, Timoleon, their general was killed. A desperate final charge by the Syracusan Greek cavalry nearly finished of the remaining Carthaginian Spearmen unit. Thanks to some lucky dice and cards the Carthaginians won fairly easily with 5 to 2 victory banners. Thanks to Rick for another fun game.



Sacred Band destroy Hoplites and force Peltasts to retreat


Side view of the table


The battle is decided in the centre


Syracusan Hoplites are destroyed and Timoleon killed


Celt Warriors attack the Syracusan right flank



Syracusan Greek cavalry try a desperate final charge